Job Description:
• Lead and grow a multidisciplinary engineering team, fostering a culture of mentorship, clarity, and ownership.
• Architect and evolve the infrastructure, systems and codebase that powers Wolf’s live, episodic games.
• Define and implement best practices for web-based game architecture, build pipelines, and deployment standards.
• Drive the development of internal automation tools and systems that accelerate content creation and game delivery.
• Oversee hybrid cloud operations (Google Cloud + AWS), ensuring reliability, scalability, and security.
• Champion observability, automated testing, and CI/CD systems to support daily content delivery.
• Partner with AI and content systems teams to connect creative workflows with automation pipelines.
Requirements:
• 10+ years of experience in software engineering and architecture, ideally in games, creative technology, or live media.
• Expertise in TypeScript, Node.js, and React/Next.js.
• Strong background in cloud-native architecture (GCP, AWS, Kubernetes, Terraform, observability).
• Proven experience building and maintaining scalable delivery or automation systems.
• Track record of leading small, high-impact teams through technical growth and change.
• Familiarity with AI-assisted tools and workflow automation.
• Deep respect for engineering craft — thoughtful design, testing discipline, and reliable systems.
• Strong communication and mentoring skills; you build trust and clarity across disciplines.
Benefits:
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