Job Description:
• Create high-quality, realistic character textures and skin variations, following the established visual style of Oxide.
• Prepare and polish character models for texturing, ensuring clean UVs and proper asset workflow.
• Optimize textures and materials to ensure excellent performance on mobile devices.
• Work closely with the art lead to maintain visual consistency across all character skins and materials.
• Iterate on feedback quickly and efficiently in a fast-paced production environment.
• Collaborate with developers and technical artists to ensure smooth integration of assets into the game engine.
Requirements:
• 1+ year of experience in 3D art or texturing.
• Solid understanding of realistic texturing, including materials, roughness, dirt, and wear.
• Proficiency with Substance Painter, Photoshop, and at least one 3D modeling package (Blender, Maya, or 3ds Max).
• Basic knowledge of optimization techniques for mobile platforms.
• Ability to follow art direction and adapt to an existing visual style.
• Portfolio demonstrating realistic character texturing (skins, materials, or similar work).
Benefits:
• Competitive salary.
• A creative and collaborative work environment with a focus on innovation and growth.
• Flexible working hours and opportunities for remote work.
• Career advancement opportunities and continuous professional development.
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