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Mar 31, 2026

Senior Graphics Programmer (Mexico/Remote)

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- Mexico or remote, fulltime  Your responsibilities:  - Design and implement elegant solutions focused on scalability, performance, and maintenance  - Write clean, professional, and maintainable code  - Profile, optimise, and enhance existing graphics technologies (rendering, lighting, shaders, shadows, scene management, and others)  - Accurately schedule tasks and complete them on time, with an understanding of and appreciation for milestones, schedules, deadlines, and efficient development processes  - Communication and collaboration with other team members in different departments (e.g. Art, Design, Production)  - Expansion of existing projects for new hardware or devices if required  - Proactively problem-solve performance and stability issues when necessary  - Foster a culture of sharing knowledge, best practices, and standards  - Identify bugs and issues and suggest solutions to mitigate problems  - Ensuring high product quality, together with Quality Assurance  - Support and contribute to new ideas to game design and implement proof of concept    REQUIRED QUALIFICATIONS  - 3+ years experience at a professional video game company  - At least 1 shipped game title in a rendering role  - Bachelor’s Degree in Computer Science or similar discipline or equivalent work experience  - Solid experience with shader languages, graphics APIs, and debugging tools  - Experience with GPU/CPU profiling and optimization techniques  - Familiarity with Physically Based Rendering and related concepts  - Solid proficiency in C/C++, including refactoring, optimization, and testing  - Confident researching / prototyping new technologies  - Strong problem-solving and analytical skills  - Experience with DirectX11, OpenGL 4.0, or Vulkan.  BONUS QUALIFICATIONS  - Advanced knowledge of ray tracing techniques, CPU or GPU based  - Hands on experience with Unreal Engine  - Work with major VR Platforms (Oculus, Vive, PSVR)  - Work with major modern consoles (XBox One, PS4, Switch)  - Familiarity with Plastic SCM, Perforce, or other modern SCM best practices