Are you the kind of creator who loves sitting at the intersection of art, tools, shaders, performance, and gameplay feel?
Indie Games Startup is inviting Technical Artists who specialize in Unity to join our Creator Community: a portfolio-first space where talented teams build prototypes and vertical slice candidates, sharpen their craft, and create standout games together. ✨
Who you are:
️ Building Unity tools, editor workflows, and art pipelines
✨ Creating shaders, materials, VFX, lighting, and visual polish
⚡ Optimizing scenes, assets, prefabs, animation, and runtime performance
Helping artists and designers bring ideas into-engine cleanly
Collaborating across art, design, animation, and engineering
What you’ll get:
️ A clear pipeline: Prototype → Pre-production → Vertical Slice
Feedback, practice, and real projects to help you level up
Collaboration with ambitious indie teams
Optional showcases and case studies that can strengthen your portfolio
A chance to create exciting portfolio-ready games in a structured creative environment
An actual human will interview you, not an AI - and no AI will screen you first
Important clarity:
• If a project is later sponsored, any commercial work happens under separate agreements, with built-in profit-sharing for all contributors
Headline:
Unity Technical Artists Open Call | Creator Community
Description:
Portfolio-first Unity technical art collaboration at IGS ✨